1. Animating real-time game characters

by Steed, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hingham: Charles River Media, 2003Availability: Items available for loan: [Call number: 794.815 STE] (2).
2. Game artist's guide to Maya

by Mckinley, Michael.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Sybex, 2005Availability: Items available for loan: [Call number: 794.816696 MCK] (1).

Powered by Koha